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x86-64 is a superset of the x86 instruction set architecture. Therefore, x86-64 processors can run existing 32-bit or 16-bit x86 programs without sacrificing speed or compatibility, and in addition, they support new programs written in an extended instruction set, which features a 64-bit address space and other capabilities.

The x86-64 specification was designed by Advanced Micro Devices (AMD), who have since renamed it AMD64. The first family of processors to support the architecture was the AMD K8 family of processors. This was the first time any company other than Intel made significant additions to the x86 architecture. Intel was forced to follow suit, introducing modified NetBurst family processors, initially referred to as "IA-32e" or "EM64T" and now called Intel 64 and almost identical to AMD64. x86-64 is backwards compatible with 32-bit code without any performance loss. For example, The Developers Manuals available from Intel on the IA-32 architecture refer to IA-32 and IA-32e in tandem.[1] AMD licensed its x86-64 design to Intel, where it is marketed under the name Intel 64 (formerly EM64T). AMD's design replaced earlier attempts by Intel to design its own x86-64 extensions which had been referred to as IA-32e. As Intel licenses AMD the right to use the original x86 architecture (upon which AMD's x86-64 is based), these rival companies now rely on each other for 64-bit processor development. This has led to a case of mutually assured destruction should either company revoke its respective license.[2] Should such a scenario take place, AMD would no longer be authorized to produce any x86 processors, and Intel would no longer be authorized to produce x86-64 processors, forcing it back to the now-obsolete 32-bit x86 architecture. The last processors Intel manufactured which did not use AMD's x86-64 design were early versions of the desktop Pentium 4 "Prescott", introduced in February 2004, and mobile Intel Core introduced in January 2006.

VIA Technologies, another producer of x86 processors, have also included x86-64 instructions in their VIA Isaiah architecture used in VIA Nano. The terms x86-64 and x64 are often used as vendor-neutral terms to collectively refer to x86-64 processors from any company.

The x86-64 specification is distinct from the Intel Itanium (formerly IA-64) architecture, which is not compatible on the native instruction set level with either the x86 or x86-64 architectures.

Contents

AMD64

AMD64 Logo

The AMD64 instruction set is implemented in AMD's Athlon 64, Athlon 64 FX, Athlon 64 X2, Phenom, Phenom II, Athlon X2, Turion 64, Turion 64 X2, Opteron and later Sempron processors.

History of AMD64

AMD64 was created as an alternative to Intel and Hewlett Packard's radically different IA-64 architecture. Originally announced as "x86-64" in August 2000,[3] the architecture was positioned by AMD from the beginning as an evolutionary way to add 64-bit computing capabilities to the existing x86 architecture, as opposed to Intel's approach of creating an entirely new 64-bit architecture with IA-64.

The first AMD64-based processor, the Opteron, was released in April 2003.

Architectural features

The primary defining characteristic of AMD64 is the availability of 64-bit general purpose registers, i.e. rax, rbx etc., 64-bit integer arithmetic and logical operations, and 64-bit virtual addresses. The designers took the opportunity to make other improvements as well. The most significant changes include:

Virtual address space details

Although virtual addresses are 64 bits wide in 64-bit mode, current implementations (and any chips known to be in the planning stages) do not allow the entire virtual address space of 16 EB (18,446,744,073,709,551,616 bytes) to be used. Most operating systems and applications will not need such a large address space for the foreseeable future (for example, Windows implementations for AMD64 are only populating 16 TB (17,592,186,044,416 bytes), or 44 bits' worth), so implementing such wide virtual addresses would simply increase the complexity and cost of address translation with no real benefit. AMD therefore decided that, in the first implementations of the architecture, only the least significant 48 bits of a virtual address would actually be used in address translation (page table lookup). However, bits 48 through 63 of any virtual address must be copies of bit 47 (in a manner akin to sign extension), or the processor will raise an exception. Addresses complying with this rule are referred to as "canonical form." Canonical form addresses run from 0 through 00007FFF`FFFFFFFF, and from FFFF8000`00000000 through FFFFFFFF`FFFFFFFF, for a total of 256 TB (281,474,976,710,656 bytes) of usable virtual address space.

This "quirk" allows an important feature for later scalability to true 64-bit addressing: many operating systems (including, but not limited to, the Windows NT family) take the higher-addressed half of the address space (named kernel space) for themselves and leave the lower-addressed half (user space) for application code, user mode stacks, heaps, and other data regions. The "canonical address" design ensures that every AMD64 compliant implementation has, in effect, two memory halves: the lower half starts at 00000000`00000000 and "grows upwards" as more virtual address bits become available, while the higher half is "docked" to the top of the address space and grows downwards. Also, fixing the contents of the unused address bits prevents their use by operating system as flags, privilege markers, etc., as such use could become problematic when the architecture is indeed extended to 52, 56, 60 and 64 bits.

Current 48-bit implementation

Image:AMD64-canonical--48-bit.svg

56-bit implementation

Image:AMD64-canonical--56-bit.svg

Full 64-bit implementation

Image:AMD64-canonical--64-bit.svg

(not drawn to scale)

The 64-bit addressing mode ("long mode") is a superset of Physical Address Extensions (PAE); because of this, page sizes may be 4 KB (4096 bytes), 2 MB (2,097,152 bytes), or 1 GB (1,073,741,824 bytes). However, rather than the three-level page table system used by systems in PAE mode, systems running in long mode use four levels of page table: PAE's Page-Directory Pointer Table is extended from 4 entries to 512, and an additional Page-Map Level 4 Table is added, containing 512 entries in 48-bit implementations. In implementations providing larger virtual addresses, this latter table would either grow to accommodate sufficient entries to describe the entire address range, up to a theoretical maximum of 33,554,432 entries for a 64-bit implementation, or be over ranked by a new mapping level, such as a PML5. A full mapping hierarchy of 4 KB (4096 bytes) pages for the whole 48-bit space would take a bit more than 512 GB (549,755,813,888 bytes) of RAM (about 0.196% of the 256 TB [281,474,976,710,656 bytes] virtual space).

Operating modes

Operating mode Operating system required Compiled-application rebuild required Default address size Default operand size Register extensions Typical GPR width
Long mode 64-bit mode OS with 64-bit support Yes 64 32 Yes 64
Compatibility mode No 32 32 No 32
16 16 16
Legacy mode Protected mode Legacy 16-bit or 32-bit OS No 32 32 No 32
16 16 16
Virtual 8086 mode 16 16 16
Real mode Legacy 16-bit OS

Operating mode explanation

The architecture has two primary modes of operation:

Long mode
The architecture's intended primary mode of operation; it is a combination of the processor's native 64-bit mode and a combined 32-bit and 16-bit compatibility mode. It is used by 64-bit operating systems. Under a 64-bit operating system, 64-bit, 32-bit and 16-bit (or 80286) protected mode applications may be run.
Since the basic instruction set is the same, there is almost no performance penalty for executing x86 code. This is unlike Intel's IA-64, where differences in the underlying ISA means that running 32-bit code must be done either in emulation of x86 (making the process slower) or with a dedicated x86 core. However, on the x64 platform, 32-bit x86 applications may still benefit from a 64-bit recompile, due to the additional registers in 64-bit code, which a compiler can use for optimization.
Legacy mode
The mode used by 16-bit (protected mode or real mode) and 32-bit operating systems. In this mode, the processor acts just like an x86 processor, and only 16-bit or 32-bit code can be executed. 64-bit programs will not run.

AMD64 Implementations

The following processors implement the AMD64 architecture:

Intel 64

Intel 64 is Intel's implementation of x86-64. It is used in newer versions of Pentium 4, Pentium D, Pentium Extreme Edition, Celeron D, Xeon and Pentium Dual-Core processors, and in all versions of the Core 2, and Intel Core i7 processors.

History of Intel 64

Historically, AMD has developed and produced processors patterned after Intel's original designs, but with x86-64, roles were reversed: Intel found itself in the position of adopting the architecture which AMD had created as an extension to Intel's own x86 processor line.

Intel's project was originally codenamed Yamhill (after the Yamhill River in Oregon's Willamette Valley). After several years of denying its existence, Intel announced at the February 2004 IDF that the project was indeed underway. Intel's chairman at the time, Craig Barrett, admitted that this was one of their worst kept secrets.[6][7]

Intel's name for this technology has changed several times. The name used at the IDF was CT (presumably for Clackamas Technology, another codename from an Oregon river); within weeks they began referring to it as IA-32e (for IA-32 extensions) and in March 2004 unveiled the "official" name EM64T (Extended Memory 64 Technology). In late 2006 Intel began instead using the name Intel 64 for its implementation, paralleling AMD's use of the name AMD64.[8]

Intel 64 Implementations

Intel's first processor to activate the Intel 64 technology was the multi-socket processor Xeon code-named Nocona later in 2004. In contrast, the initial Prescott chips (February 2004) did not enable this feature. Intel subsequently began selling Intel 64-enabled Pentium 4s using the E0 revision of the Prescott core, being sold on the OEM market as the Pentium 4, model F. The E0 revision also adds eXecute Disable (XD) (Intel's name for the NX bit) to Intel 64, and has been included in then current Xeon code-named Irwindale. Intel's official launch of Intel 64 (under the name EM64T at that time) in mainstream desktop processors was the N0 Stepping Prescott-2M. All 9xx, 8xx, 6xx, 5x9, 5x6, 5x1, 3x6, and 3x1 series CPUs have Intel 64 enabled, as do the Core 2 CPUs, as will future Intel CPUs for workstations or servers. Intel 64 is also present in the last members of the Celeron D line.

The first Intel mobile processor implementing Intel 64 is the Merom version of the Core 2 processor, which was released on 27 July 2006. None of Intel's earlier notebook CPUs (Core Duo, Pentium M, Celeron M, Mobile Pentium 4) implements Intel 64.

The following processors implement the Intel 64 architecture:

Other x86-64 implementations

Differences between AMD64 and Intel 64

There are a few differences between the two instruction sets. Compilers generally produce binaries that are compatible with both (that is, compatible with the subset of X86-64 that is common to both AMD64 and Intel 64), making these differences mainly of interest to developers of compilers and operating systems.

Recent implementations

Older implementations

Operating system compatibility

The following operating systems and releases support the x86-64 architecture by running in long mode:

Windows

x64 editions of Microsoft Windows client and server, Windows XP Professional x64 Edition and Windows Server 2003 SP1 x64 Edition were released in March 2005. Internally they are actually the same build (5.2.3790.3959 SP2), as they share the same source base and operating system binaries, so even system updates are released in unified packages, much in the manner as Windows 2000 Professional and Server editions for x86. Windows Vista, which also has many different versions, was released in January 2007. Windows for x64 has the following characteristics:

Linux

Linux was the first operating system kernel to run the x86-64 architecture in long mode, starting with the 2.4 version prior to the physical hardware's availability.[citation needed] Linux also provides backward compatibility for running 32-bit executables. This permits programs to be recompiled into long mode while retaining the use of 32-bit programs. Several Linux distributions currently ship with x86-64-native kernels and userlands. Some, such as SUSE, Mandriva and Debian GNU/Linux package both 32-bit and 64-bit systems on a single DVD-ROM image to allow automatic selection of the best software during installation. Other distributions, such as Fedora, Ubuntu, and Arch Linux are available in a version compiled for 32-bit and one compiled for x86-64 architecture.

64-bit Linux allows up to 128 TB (140,737,488,355,328 bytes) of address space for individual processes, and can address approximately 64 TB (70,368,744,177,664 bytes) of physical memory, subject to processor and system limitations.

Mac OS X

Mac OS X v10.5 supports 64-bit GUI applications using Cocoa, Quartz, OpenGL and X11 on 64-bit Intel-based machines, as well as on 64-bit PowerPC machines.[14] All non-GUI libraries and frameworks also support 64-bit applications on those platforms. The kernel is 32-bit.

Mac OS X uses an extension of the Universal binary format to package 32- and 64-bit versions of application and library code into a single file; the most appropriate version is automatically selected at load time.

Future: Mac OS X v10.6 Snow Leopard will be the first Apple OS to be able to run on a 64-bit kernel. Initial reports indicate that Snow Leopard has a "32-bit compatibility mode" to deal with applications that depend on a 32-bit kernel.[15]

Mac OS X v10.4.7 and higher versions of Mac OS X v10.4 run 64-bit command-line tools using the POSIX and math libraries on 64-bit Intel-based machines, just as all versions of Mac OS X v10.4 and higher run them on 64-bit PowerPC machines. No other libraries or frameworks work with 64-bit applications in Mac OS X v10.4.[16]

BSD

DragonFly BSD

Preliminary infrastructure work was started in February 2004 for a x86-64 port.[17] This development later stalled. Development started again during July 2007.[18] During Google Summer of Code 2008 development continued and will continue during SoC 2009.[19][20]

FreeBSD

FreeBSD first added x86-64 support under the name "amd64" as an experimental architecture in 5.1-RELEASE in June 2003. It was included as a standard distribution architecture as of 5.2-RELEASE in January 2004. Since then, FreeBSD has designated it as a Tier 1 platform. The 6.0-RELEASE version cleaned up some quirks with running 32-bit x86 executables under amd64, and most drivers work just as they do on 32-bit x86 architectures. Work is currently being done to integrate more fully the 32-bit x86 application binary interface (ABI), in the same manner as the Linux 32-bit ABI compatibility currently works.

NetBSD

x86-64 architecture support was first committed to the NetBSD source tree on 19 June 2001. As of NetBSD 2.0, released on 9 December 2004, NetBSD/amd64 is a fully integrated and supported port.

OpenBSD

OpenBSD has supported AMD64 since OpenBSD 3.5, released on 1 May 2004. Complete in-tree implementation of AMD64 support was achieved prior to the hardware's initial release due to AMD's loaning of several machines for the project's hackathon that year. OpenBSD developers have taken to the platform because of its use of the NX bit, which allowed for an easy implementation of the W^X feature.

The code for the AMD64 port of OpenBSD also runs on Intel 64 processors which contains cloned use of the AMD64 extensions, but since Intel left out the page table NX bit in early Intel 64 processors, there is no W^X capability on those Intel CPUs; later Intel 64 processors added the NX bit under the name "XD bit". Symmetric multiprocessing (SMP) works on OpenBSD's AMD64 port, starting with release 3.6 on 1 November 2004.

MenuetOS

The 64-bit version of MenuetOS (M64) was released in June 2005. Although MenuetOS was originally written for 32-bit x86 architectures and released under the GPL, the 64-bit version is proprietary. It is distributed as freeware with the source code for some components.

Solaris

Solaris 10 and later releases support the x86-64 architecture. Just as with the SPARC architecture, there is only one operating system image for all 32-bit and 64-bit x86 systems; this is labeled as the "x86/x64" DVD-ROM image.

Default behavior is to boot a 64-bit kernel, allowing both 64-bit and existing or new 32-bit executables to be run. A 32-bit kernel can also be manually selected, in which case only 32-bit executables will run. The isainfo command can be used to determine if a system is running a 64-bit kernel.

DOS

It is possible to enter long mode under DOS without a DOS extender[21], but the user must return to real mode in order to call BIOS or DOS interrupts.

It may also be possible to enter long mode with a DOS extender similar to DOS/4GW, but more complex since x86-64 lacks virtual 8086 mode. DOS itself is not aware of that, and no benefits should be expected unless running DOS in an emulation with an adequate virtualization driver backend, for example: the mass storage interface.

Industry naming conventions

Since AMD64 and Intel 64 are substantially similar, many software and hardware products use one vendor-neutral term to indicate their compatibility with both implementations. AMD's original designation for this processor architecture, "x86-64", is still sometimes used for this purpose, as is the variant "x86_64".[22] Other companies, such as Microsoft and Sun Microsystems, use the contraction "x64" in marketing material.

Many operating systems and products, especially those that introduced x86-64 support prior to Intel's entry into the market, use the term "AMD64" or "amd64" to refer to both AMD64 and Intel 64.

See also

Notes and references

  1. ^ "AMD64 FAQs". AMD. http://www.amd.com/us-en/Processors/ProductInformation/0,,30_118_9331_13278,00.html. Retrieved on 2008-08-08. "AMD64 replaces terms such as [...] 'x86-64' (now 'AMD64 ISA')." 
  2. ^ "AMD plays antitrust poker for Intel's X86 licence". Incisive Media Limited. 2009-02-03. http://www.theinquirer.net/inquirer/opinion/759/1050759/amd-plays-antitrust-poker-intel-x86-licence. Retrieved on 2009-02-26. 
  3. ^ AMD (August 10, 2000). AMD Releases x86-64 Architectural Specification; Enables Market Driven Migration to 64-Bit Computing. Press release. http://www.amd.com/us-en/Corporate/VirtualPressRoom/0,,51_104_543_552~715,00.html. Retrieved on 2007-08-03. 
  4. ^ Transistorized memory, such as RAM, ROM, flash and cache sizes as well as file sizes are specified using binary meanings for K (10241), M (10242), G (10243), ...
  5. ^ "AMD64 Architecture Programmer’s Manual Volume 2: System Programming" (pdf). p. 70. http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/24593.pdf. Retrieved on 2007-08-30. 
  6. ^ "Craig Barrett confirms 64 bit address extensions for Xeon. And Prescott", from The Inquirer
  7. ^ "A Roundup of 64-Bit Computing", from internetnews.com
  8. ^ "Intel 64 Architecture". Intel. http://www.intel.com/technology/intel64/index.htm. Retrieved on 2007-06-29. 
  9. ^ http://www.xbitlabs.com/articles/cpu/display/core2duo-64bit_2.html
  10. ^ "Behind Windows x64’s 44-bit Virtual Memory Addressing Limit". http://www.alex-ionescu.com/?p=50. Retrieved on 2009-07-02. 
  11. ^ "Everything You Need To Know To Start Programming 64-Bit Windows Systems". http://msdn.microsoft.com/en-us/magazine/cc300794.aspx. "On x64 versions of Windows, the FS register has been replaced by the GS register." 
  12. ^ Microsoft Developer Network - General Porting Guidelines (64-bit Windows Programming)
  13. ^ Microsoft Developer Network - Data Access Road Map
  14. ^ Apple - Mac OS X Leopard - Technology - 64 bit
  15. ^ McLean, Prince (2009-08-26). "Road to Mac OS X 10.6 Snow Leopard: 64-Bits". AppleInsider. http://www.appleinsider.com/articles/08/08/26/road_to_mac_os_x_10_6_snow_leopard_64_bits.html. Retrieved on 2009-03-22. 
  16. ^ Apple - Mac OS X Xcode 2.4 Release Notes: Compiler Tools
  17. ^ "cvs commit: src/sys/amd64/amd64 genassym.c src/sys/amd64/include asm.h atomic.h bootinfo.h coredump.h cpufunc.h elf.h endian.h exec.h float.h fpu.h frame.h globaldata.h ieeefp.h limits.h lock.h md_var.h param.h pcb.h pcb_ext.h pmap.h proc.h profile.h psl.h ...". http://leaf.dragonflybsd.org/mailarchive/commits/2004-02/msg00011.html. Retrieved on 2009-05-03. 
  18. ^ "AMD64 port". http://leaf.dragonflybsd.org/mailarchive/users/2007-07/msg00016.html. Retrieved on 2009-05-03. 
  19. ^ "DragonFlyBSD: GoogleSoC2008". http://www.dragonflybsd.org/docs/developer/GoogleSoC2008/. Retrieved on 2009-05-03. 
  20. ^ "Summer of Code accepted students". http://leaf.dragonflybsd.org/mailarchive/users/2009-04/msg00091.html. Retrieved on 2009-05-03. 
  21. ^ Tutorial for entering protected and long mode from DOS
  22. ^ Kevin Van Vechten (August 9, 2006). "re: Intel XNU bug report". Darwin-dev mailing list. Apple Computer. http://lists.apple.com/archives/Darwin-dev/2006/Aug/msg00095.html. Retrieved on 2006-10-05. "The kernel and developer tools have standardized on "x86_64" for the name of the Mach-O architecture" 

External links

Retrieved from "http://en.wikipedia.org/wiki/X86-64"



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